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k-hole

The game development and design blog of Kyle Kukshtel.

  • By Kyle Kukshtel
  • Based in United States of America
  • Roughly 10 posts per year
  • First post on

Posts per month

Data for this chart is available in the table below
Posts per month
Month starting Posts
Jun 2022 2
Jul 2022 0
Aug 2022 0
Sep 2022 1
Oct 2022 2
Nov 2022 1
Dec 2022 0
Jan 2023 1
Feb 2023 1
Mar 2023 3
Apr 2023 1
May 2023 1
Jun 2023 0
Jul 2023 0
Aug 2023 1
Sep 2023 1
Oct 2023 1
Nov 2023 0
Dec 2023 0
Jan 2024 2
Feb 2024 2
Mar 2024 1
Apr 2024 0

Any gaps could be due to errors when fetching the blog’s feed.

Most recent posts

Introducing Mood.site
I recently needed to send a friend some images in a way that could be referred to later/added to. Images to create a “mood”. A “moodboard” if you will. Here were my options: Make a …
On , by Introducing Mood.site, 2,544 words
Building a Web Framework with C# records, Tailwind and HTMX (and no JS)
I’ve been really interested in what the record type (and its accompanying syntax) provides in C# and have been musing a bit on an idea that started with some tooltip explorations a while ago. Specifically …
On , by Building a Web Framework with C# records, Tailwind and HTMX (and no JS), 777 words
Handing Collisions the ECS Way
I’m starting up making a small game with Dinghy to dogfood some of its concepts, and part of this is to actually try and use the ECS system instead of just programming games the old …
On , by Handing Collisions the ECS Way, 2,517 words