Skip to content

The ryg blog

When I grow up I'll be an inventor.

  • By Fabien Giesen
  • Based in United States of America
  • Roughly nine posts per year
  • First post on

Posts per month

Data for this chart is available in the table below
Posts per month
Month starting Posts
Apr 2022 1
May 2022 0
Jun 2022 0
Jul 2022 0
Aug 2022 0
Sep 2022 2
Oct 2022 1
Nov 2022 1
Dec 2022 0
Jan 2023 0
Feb 2023 0
Mar 2023 2
Apr 2023 0
May 2023 1
Jun 2023 0
Jul 2023 1
Aug 2023 0
Sep 2023 0
Oct 2023 1
Nov 2023 0
Dec 2023 0
Jan 2024 0
Feb 2024 0
Mar 2024 0
Apr 2024 0
May 2024 0
Jun 2024 0
Jul 2024 0
Aug 2024 2
Sep 2024 0
Oct 2024 3
Nov 2024 3
Dec 2024 1

Any gaps could be due to errors when fetching the blog’s feed.

Most recent posts

UNORM and SNORM to float, hardware edition
I mentioned in a previous post that doing exact UNORM or SNORM conversions to float in hardware was not particularly expensive, but didn’t go into detail how. Let’s rectify that! (If you haven’t read that …
On , by fgiesen, 1,731 words
MRSSE
For BC6H encoding in Oodle Texture, we needed a sensible error metric to use in the encoder core. BC6H is HDR which is more challenging than LDR data since we need to handle vast differences …
On , by fgiesen, 826 words
Exact UNORM8 to float
GPUs support UNORM formats that represent a number inside [0,1] as an 8-bit unsigned integer. In exact arithmetic, the conversion to a floating-point number is straightforward: take the integer and divide it by 255. 8-bit …
On , by fgiesen, 1,160 words