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Blogs about Graphics

5 blogs about Graphics.

  1. Bart Wronski
    “Technology, programming, art, machine learning, image and signal processing.” By Bart Wroński. 🇺🇸

    Updated
    Gradient-descent optimized recursive filters for deconvolution / deblurring
    This post is a follow-up to my post on deconvolution/deblurring of the images. In my previous blog post, I discussed the process of “deconvolution” – undoing a known convolution operation. I have focused on traditional …
    By bartwronski, 52 words

    Feed Started in . Average 51 words.

  2. Brendan Dawes
    “collected thoughts, processes and observations made during the course of making things.” 🇬🇧

    Updated
    Work-in-progress
    A scene from one of three works I’m working on right now. Having a lot of fun. 
    19 words

    Feed Started in . Average 277 words.

  3. Libre Arts - Home
    “An online magazine for creative professionals using free applications for digital painting, graphic and web design, desktop publishing, photography, and CAD.”

    Updated
    Weekly recap — 19 March 2023
    Week highlights: DreamWorks Animation releases source code of MoonRay renderer, new beta and final releases of Siril, HDRView, MFEKglif, QGIS, major changes coming to FreeCAD. GIMP CmykStudent is proposing to start working on real non-destructive …
    970 words

    Feed Average 828 words.

  4. Max Slater
    “Computer Graphics, Programming, and Math.” 🇺🇸

    Updated
    Optimizing Open Addressing
    Your default hash table should be open-addressed, using Robin Hood linear probing with backward-shift deletion. When prioritizing deterministic performance over memory efficiency, two-way chaining is also a good choice. Code for this article may be …
    5,114 words

    Feed Started in . Average 726 words.

  5. Moments in Graphics | Blog
    “I strive to make graphics research more accessible by providing additional information. It is about interesting works of others as well as my own work.” By Christoph Peters. 🇺🇸

    Updated
    Path tracing workshop
    Now that GPUs have ray tracing units, real-time path tracing is coming into reach. Applications beyond movie rendering and baking embrace it, and therefore more people need to know about it. At Intel, I recently …
    137 words

    Feed Started in . Average 125 words.