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Grand Text Auto

A group blog about computer narrative, games, poetry, and art.

  • Based in United States of America
  • Roughly eight posts per year
  • First post on

Posts per year

Data for this chart is available in the table below
Posts per year
Year starting Posts
2021 3
2022 10
2023 6
2024 8

Any gaps could be due to errors when fetching the blog’s feed.

Most recent posts

It just came out! Mary has a chapter in…
The new book, edited by Réjane Dreifuss / Simon Hagemann / Izabella Pluta (eds.) Live Performance and Video Games Inspirations, Appropriations and Mutual Transfers 2024. Narrative strategies, immersion, interaction, participation, identification, multimodality, characters and the …
On , by Mary Flanagan, 127 words
Post Position 2024-11-05 13:15:05
I’m delighted that after more than four years of work by Lillian-Yvonne Bertram and myself — co-editors of this book — the MIT Press and Counterpath have jointly published Output: An Anthology of Computer-Generated Text, …
On , by Nick Montfort, 404 words
Mary Keynoting 20th Annual Women in Games
Mary is to keynote the fantastic 20th annual Women in Games on Friday October 11th, the Day of the Girl, our virtual conference has a focussed theme of PLAY GROUNDED: An Exploration of Play Landscapes, …
On , by Mary Flanagan, 65 words