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Grand Text Auto

A group blog about computer narrative, games, poetry, and art.

  • Based in United States of America
  • Roughly five posts per year
  • First post on

Posts per year

Data for this chart is available in the table below
Posts per year
Year starting Posts
2021 3
2022 10
2023 6
2024 3

Any gaps could be due to errors when fetching the blog’s feed.

Most recent posts

Future Thinking
Professor Flanagan participated in the Ditchley Foundation’s thinktank on the “Impact of AI on work and education.” Focusing on the large questions of our time, the group debated questions such as, “Should we be adopting …
On , by Mary Flanagan, 113 words
Poetix
February 14 is Valentine’s Day for many; this year, it’s also Ash Wednesday for Western Christians, both Orthodox and unorthodox. Universally, it is Harry Mathews’s birthday. Harry, who would have been 94 today, was an …
On , by Nick Montfort, 752 words
Can Games Disturb Your Social Biases Without Disturbing You?
Card games are more often associated with family-gatherings or leisurely afternoons than with realizing social change. However, one group of game designers is creating games with an aim to do just that. Tiltfactor Lab, a …
On , by Mary Flanagan, 1,263 words