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The Candybox Blog

I make art that some people call games.

  • By Nathalie Lawhead
  • Roughly one post per month
  • First post on

Posts per month

Data for this chart is available in the table below
Posts per month
Month starting Posts
Dec 2021 1
Jan 2022 2
Feb 2022 2
Mar 2022 3
Apr 2022 2
May 2022 3
Jun 2022 2
Jul 2022 1
Aug 2022 0
Sep 2022 1
Oct 2022 1
Nov 2022 1
Dec 2022 1
Jan 2023 2
Feb 2023 3
Mar 2023 1
Apr 2023 0
May 2023 1
Jun 2023 0
Jul 2023 1
Aug 2023 1
Sep 2023 1
Oct 2023 2
Nov 2023 0
Dec 2023 1
Jan 2024 0
Feb 2024 1
Mar 2024 0
Apr 2024 2
May 2024 1
Jun 2024 1
Jul 2024 0
Aug 2024 3
Sep 2024 2
Oct 2024 1
Nov 2024 1
Dec 2024 1

Any gaps could be due to errors when fetching the blog’s feed.

Most recent posts

In defense and absolute condemnation of AI: how AI has already affected “The Game Industry”
In light of all the promise that AI will "revolutionize" gaming, this post is about how AI has already affected the home of experimental games: Itch.io.
On , by alienmelon, 41 words
Creating For A Better Industry
Despite how misunderstood the internet was, there was this immense possibility space for us artists to shape what it meant to create there. Anything was possible. It could become anything!
On , by alienmelon, 35 words
Positive feedback loops (The power of choice, digital independence, and building something better for everyone)
There is a positive feedback loop that happens when you make a tool for people, how people that use it inform what you build, and in turn what you build informs their creative decisions. We …
On , by alienmelon, 118 words