47 blogs
about Video games.
Page 2 of 3.
Hardcore Gaming 101
Promoting the culture of video games.
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Updated 8 hours ago
Beyond Shadowgate (2024)
While the ICOM MacVenture series may have begun on the Macintosh, it’s fair to say that most gamers experienced them through the NES ports. Shadowgate was the most popular of these, leading to a 2015 …
By Kurt Kalata, 1,207 words
Hypertexthero
flies between realities in art and play to brighten your day.
By Simon Griffee.
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Updated 2 days ago
Can we make a computer screen light in color when turned off?
Or is the only alternative to keep displays on all the time?
Iain Plays
Writing about games.
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Updated a month ago
Wristwatch Roulette II of XII: Robocwatch
What's this; Now/Then? # If you've just joined us, welcome to my series: Wristwatch Roulette, where I furnish my forearm with two fancy finds a fortnight, from fan-favourite Ali Express, market of choice for my …
⌘I Get Info
Blog of independent video game developer and digital media artist Matt Sephton. Featuring vintage Macintosh, game development, digital artwork, Japanese esoterica, video game reviews, hacks and tips, and much more.
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Updated 2 days ago
Moai-chan-dise
Let’s celebrate! we just hit 1000 games at my database of moai in video games 🗿 today is Fiestas Patrias (Independence Day) in Chile 🇨🇱 So here’s some “Moai-chan-dise” ✨ t-shirts and stickers in both …
By Matt Sephton, 71 words
Jeffs Gameblog
a blog about games and stuff.
By Jeff Rients.
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Updated a month ago
Garth Ennis & Jacen Burrows unleash BABS!
Garth Ennis sends up fantasy? Sounds like fun.
Jordan Mechner - Latest News
Blog posts and articles by author and game developer Jordan Mechner.
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Updated 6 months ago
Monte-Cristo bientôt en anglais !
Je suis heureux de vous annoncer que Monte-Cristo, ma trilogie de bande dessinée qui transpose le classique d'Alexandre Dumas dans l'Amérique de l'après 11 septembre avec de splendides illustrations de Mario Alberti, paraîtra en anglais …
Kimimi The Game-Eating She-Monster
I tend to talk about whatever game I’ve been playing recently, something to do with whatever game I’ve been playing recently, and on occasion tangential game-related thoughts.
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Updated 6 days ago
Divinity Original Sin 2: These surfaces run deep
Poison, blood, water, lava, fire, oil, ice, steam, deathfog… If there’s something harmful that can be spread across the floor or passively float in the air in Divinity: Original Sin 2, I’ve stood in it. …
lunatic obscurity
Obscure videogames blog.
By Jonny.
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Updated 5 hours ago
Chaos Seed: Feng Shui Chronicle (SNES)
Is this the first game where you're charged with the task of building dungeons, and defending them from invading would-be heroes? I don't know of any that came earlier than it, but I can believe …
Max Frequency
Max Frequency is my place to write what is on my mind, at my pace. … You’ll find writing on video games, technology, and other musings.
By Max Roberts.
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Updated a day ago
Minetest Blog
We cover everything about Minetest, from engine development, to mod and game progress, to server news and community events.
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Updated a month ago
Minetest 5.9.0 released!
Introduction Minetest 5.9.0 has been released with performance improvements for rendering and map generation, new graphical effects, and much more. You can download Minetest from our website. As always, the full changelog can be found …
No Escape
Digital Culture and its Discontents.
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Updated a week ago
Caravan SandWitch: Stretching the boundaries of “wholesomeness”
Caravan SandWitch is a new open-world exploration game in the style of titles like Sable and Jusant (the latter being more of an aesthetic similarity than a mechanical one) from French developer Studio Plane Toast. …
By Kaile Hultner, 545 words
OnlineRaceDriver
Racing games and online motorsport, for consoles and PCs. From Gran Turismo and Forza to iRacing and Project Cars, we cover everything related to driving titles.
By Dan Thornton.
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Updated 4 days ago
Hot Lap Racing Adds Three New Cars and Epic Games Store
Fans of the simcade racer have a new update to enjoy as Hot Lap Racing adds three new cars and Epic Games Store listing with a promotional 15% discount until September 26th, 2024. The trio …
By Dan Thornton, 86 words
Other Strangeness
My personal blog I created because I missed the old days of the internet.
By Merritt K.
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Updated a month ago
The Horror of Super Solvers: Midnight Rescue
“Educational” games were all over the road in the late 80s and early 90s. Sometimes they’d just be a cartoon rabbit trying to get you to do math problems, and sometimes they’d have you driving …
Painted Pixels
Video games, retro stuff, and other otaku and geeky interests.
By Toad64.
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Updated 4 months ago
(File) Size Matters?
What features do you think make good selling points for games? An immersive world and interesting character development? Challenging obstacles and boss fights? Or what about how big the file size is to download? Because …
Pixel Poppers
My website for talking about games.
By Doctor Professor.
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Updated 3 months ago
[SHARED LINK] The Golden Rule of Game Promotion: No One Cares About Your Game
The Golden Rule of Game Promotion: No One Cares About Your Game (YouTube) Thomas Reisenegger gives a fascinating and actionable overview of how to think about marketing indie games. Some principles are timeless; others are …
Radiator Design Blog
Video game level design, mods, literature, academia and occasional progress updates on Radiator.
By Robert Yang.
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Updated 3 months ago
"What's on your bookshelf" at Rock Paper Shotgun
Just a brief update here -- I recently had the honor of participating in Rock Paper Shotgun's "what's on your bookshelf" interview series.It's one of my favorite gaming journalism things happening at the moment, full …
By Robert Yang, 212 words
Raph's Website
Raph Koster's personal website: MMOs, gaming, writing, art, music, books.
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Updated 3 weeks ago
Old movement stuff for STARS REACH
When it comes to interim stages of game dev, I am a bit of a packrat. I have paper maps from when I was doing Ultima Online, and UI sketches for Star Wars Galaxies… of …
By Raph Koster, 449 words
Renga in Blue
Interactive fiction and the All the Adventures project.
By Jason Dyer.
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Updated 4 hours ago
Dungeon Adventure: Traps
(Continued from my previous posts here.) I made progress last time mostly on the giant towers full of traps. From a Your 64 article specifically about the Level 9 trilogy, written by Bob Chappell (author …
By Jason Dyer, 1,873 words
Seven Out Of Ten
A personal writing project about video games, music and other things I’m interested in.
By Liam Richardson.
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Updated a week ago
“I will pay £700 for this”, said the utterly deranged
Sony has officially unveiled the PlayStation 5 Pro, a beefier version of their four-year-old console that boasts the ability to play games at both a higher graphical fidelity and a higher frame rate. It costs …
By Liam Richardson, 670 words
The Stack
A completist plays old games.
By Carl Muckenhoupt.
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Updated 5 months ago
A Stray Thought on Konami Four-Player Arcade Brawlers Circa 1990
In 1989, Konami released an arcade game based on the Teenage Mutant Ninja Turtles franchise. Everything about it was tailored to the source material. In the cartoon, there are four ninja turtles, who usually fight …
By Carl Muckenhoupt, 486 words